Tutorial
This tutorial aims to show you how to easily create an application with the image management system using the 3D Image Changer component and how to easily customize it in the Flash authoring environment. For this purpose, the tutorial is divided into the following sections:
- Customization: describes parameters of the component to be set while authoring in Flash environment. To customize the component at runtime, use the methods, properties and events of the ThreeDimensionalChanger class.
- Creating an application: contains two examples that explain how to build applications using the 3D Image Changer component.
You can also download the complete User guide as Adobe PDF document: 3D Image Changer User Guide.
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